Across the internet, gamers are quick to share their lists of the best games of 2025. But what about the flops, the failures? We'll take a few moments to recognize the absolute worst games of the year, based on the critical consensus on Metacritic. Could each of these games as disappointing as the reviews suggest? Here is the list.
10. Switch 2's Welcome Tour
Metascore: 54/100, Audience Score: 3.4/10
The early response to this pack-in experience were colored by its $9.99 price tag, with many feeling cheesed off it wasn't a free pack-in like competing console launches. Professional assessment varied dramatically, from scathing critiques to somewhat forgiving reviews that praised the delightful software itself. Despite the grumbling, the title proved to be a surprisingly robust seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Billed as "not just a racing game," this vroom-vroom title from European developers was met with pretty unanimous reviews. Critics noted that the game was lacking in nearly every way, notably in a year featuring stellar racing games. Ultimately, this disappointing sim was advised to be left unplayed.
8. Bubsy in: The Purrfect Collection
Metascore: 53/100, User Score: 8.6/10
To begin with: the irritating title grammar is a silly point of contention. This collection of retro Bubsy titles features a "attitude"-filled feline known for incessant jokes. Critics observed that these games were not good to begin with and haven't gotten better with age. The surprisingly strong user score stands as a baffling anomaly to the critical reception.
7. Hunter x Hunter: Nen x Impact
Metascore: 53, Audience Score: 3.5
This *Hunter x Hunter* fighting game faced widespread disappointment from both reviewers and players. Complaints centered on a thin character selection and a dearth of gameplay modes. Player sentiment was particularly negative, with some voicing a hope that the title's poor performance would be a warning for the developers.
6. Neptunia Motorcycle Game
Aggregate Score: 51, User Score: 5.3
Based on the niche Hyperdimension Neptunia series, this bike-riding title tasks players with rounding up Dogoos. The assessment was that its goal to channel a rolling-collection experience didn't land, coming across as more of a cash grab than a worthy Neptunia game. Its short length combined with a full retail cost was criticized.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a piece of lost media from the mid-2000s, finally released after years and years in development hell. The developers made the decision to keep the game as an original artifact of its time, acknowledging that contemporary players might criticize its retro feel. As such, many reviews concluded that the tale of its resurrection was more compelling than the game itself.
4. Scar-Lead
Aggregate Score: 44, User Score: 2.4
This anime-styled action game inspired by games like *Returnal* failed to impress with critics. Common complaints included uninspired foes, monotonous stage design, and a unengaging plot. A particular feature involving the outfit degradation was seen as adding nothing and took away from the game's overall experience.
3. Paramedic Simulator
Aggregate Score: 44, Audience Score: 4.9
Think of the strategic medical sims of the past, then strip away the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Players found the ambulance-driving sequences to be monotonous, and the narrative's handling of its subject matter was criticized as being tone-deaf. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This shift away from the classic digital companion formula transforms the franchise into a minigame collection title. The result, per critics, was a dull series of basic activities that quickly grew tiresome. Some reviews went so far as to label it one of the worst titles available on its platform, noting a complete absence of satisfying gameplay.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Positioned as a high-profile open-world action game from a studio led by industry veterans, *MindsEye* was a spectacular critical flop. Reviews heavily criticized its lousy combat, dull missions, and a multitude of horrendous bugs. Critics found it to be a downgrade compared to previous-generation games in the similar style. Despite the overwhelming criticism, a small handful of fans found something to enjoy in the experience, offering a lonely vote of confidence.